LAGUNA BEACH – Laguna College of Art & Design will hold its 2009-2010 Game Art Speaker Series, featuring Stefano Gualeni, March 3-4.
Trained as an architect, Stefano Gualeni is an Italian game designer who is best known for creating the games Tony Tough and the Night of Roasted Moths and Tony Tough 2: A Rake's Progress. Among his most popular works are the internationally licensed series of basketball simulation games Fronte del Basket. Stefano is the lecturer of Game Design and Game Architecture at NHTV Breda University of Applied Sciences in the Netherlands.
Speaker series:
What is it like to be a (Digital) Bat? Expanding Human Perception through Game Design
Wednesday, March 3, noon to 1:30 p.m. at University of California Irvine. RSVP: venita@ics.uci.edu
Multiplayer Game Balancing
Thursday, March 4, 5 to 7 p.m. at Laguna College of Art & Design. RSVP: sappleoff@lagunacollege.edu
Multiplayer games offer designers a resource to embed deep and challenging experiences for the players. Multiplayer game balancing is seldom discussed outside of the industry. This lecture will initially provide to game students a general introduction to the specific field of multiplayer game balancing and its lexicon. Taking a step further, the lecture will present and explain the logics and the practicalities of the main techniques applied to achieve and refine fairness and viability in the options offered by competitive multiplayer games.
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LAGUNA BEACH – Laguna College of Art & Design will hold its 2009-2010 Game Art Speaker Series, featuring Stefano Gualeni, March 3-4.
Trained as an architect, Stefano Gualeni is an Italian game designer who is best known for creating the games Tony Tough and the Night of Roasted Moths and Tony Tough 2: A Rake's Progress. Among his most popular works are the internationally licensed series of basketball simulation games Fronte del Basket. Stefano is the lecturer of Game Design and Game Architecture at NHTV Breda University of Applied Sciences in the Netherlands.
Speaker series: